myRotation.transform( transformMatrix ) in Anark Studio 2.5
Transform the rotation vector by a matrix.
Arguments
name | type | description |
---|---|---|
transformMatrix | Matrix | The transformation matrix. |
- Return Type
- (none)
Description
Transforms the current vector by the given transform matrix.
The current rotation vector is made into a 4D vector by setting w = 1.0, and this new vector is transformed by the given matrix; the result is then projected back into w = 1.0.