# myMatrix.rotate( x, y, z ) in Anark Studio 2.5

Rotate the matrix.

## Arguments

name | type | description |
---|---|---|

x | Number | Rotation x-component. |

y | Number | Rotation y-component. |

z | Number | Rotation z-component. |

- Return Type
- (none)

## Description

Modifies the current matrix by right-multiplying into it the rotation matrix represented by the given X, Y and Z angles in degrees.